Co-designing Game-Based Learning for Media Literacy
What happens when students don't just analyze digital systems but begin to redesign them? Drawing on a year-long co-design process with 150 students and teachers in Germany, Austria, and the Netherlands, we'll share what we learned when learners moved from playing media literacy games to creating their own.
WHAT WE'LL EXPLORE
- What does co-design look like in real classrooms?
- How do students respond when they move from analyzing to creating?
- What kinds of learning emerge through designing games about misinformation, algorithms, or digital wellbeing?
- Where does this approach work and where does it reach its limits?
FORMAT
After short inputs, we'll move into a lightning-round panel discussion: each speaker will respond to questions in 3 minutes, followed by open Q&A.
SPEAKERS
Irina Paraschivoiu — COO at Polycular, co-initiator of Escape Fake (European Digital Skills Award 2025)
Eva Vesseur — Lab Lead Academy, Waag Futurelab
Jacqueline Rother — Journalist and media literacy expert, Deutsche Presse-Agentur (dpa)
Julie Ng — Project Manager, Waag Futurelab
WHO IS THIS WEBINAR FOR
Educators, media literacy practitioners, journalists, and anyone who is:
- looking for ways for students to engage more deeply with digital systems
- interested in game-based or participatory approaches to teaching
- seeking practical ideas that can be adapted within existing classroom constraints
Join the conversation: #escapefake
Find out more: https://escapefake.org/
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